Native iPhone apps that pass review and feel at home on iOS

Swift and SwiftUI apps that respect Dynamic Type, dark mode and VoiceOver from the first screen, prepared for App Store review and kept up to date each September. One platform from €16,900.

from€16,900one native platform, excl. VAT; iOS and Android from €29,000proposed, owner to confirm

Fixed written price within one working day. The Apple Developer account and the code are yours.

adaptive screen labsample app, not real

Sample product screen at Large text size, body 17 points, light appearance.

Appearance
Accessibility settings
Large, body 17 pt
What changed on screen
  • Default settings: Large text (17 pt body), light appearance, full motion. Change a control to see the screen adapt.

What a native iOS build includes

Scoped in writing before any code. Features that need extra Apple capabilities, such as Apple Pay, widgets or HealthKit, are named and priced separately.

SwiftUI first

Screens in SwiftUI, with UIKit only where a component still needs it. One codebase for iPhone and, if you want it, iPad.

Accessible from screen one

Dynamic Type up to the largest accessibility sizes, VoiceOver labels and order, dark mode and Reduce Motion, tested by hand. More on accessibility.

Connected to what you run

The app talks to your Shopify or WooCommerce store, your site or your own server API. That web and server side is where I am strongest.

Payments that fit the rules

Physical goods through your own checkout, for example Stripe; digital goods through Apple's in-app purchase, as the guidelines require.

Privacy paperwork done

Privacy nutrition labels, a privacy manifest for required-reason APIs, and a tracking prompt only if the app actually tracks.

Yours on day one

Apple Developer account in your company's name, the Git repository, signing certificates and App Store Connect access all held by you.

App Store review pre-flight

The causes of rejection I check before every submission. Tick what your app already has; the meter shows how ready it is. Guideline numbers refer to the App Store Review Guidelines; check the current version, as Apple updates them.

Review pre-flight checklist
review readiness 0 of 8

Early days. Each unticked item is a common reason for rejection.

Next to fix: account deletion inside the app; privacy nutrition labels match the app.

A checklist of common causes, not a promise of approval. Apple decides each review.

Have screens, a sketch or a competitor you like? Get a fixed iOS price tomorrow.

Get an iOS app quote

From prototype to the September update

You see working builds on your own iPhone through TestFlight from the second week of the build, not a demo at the end.

  1. 1

    Prototype

    A clickable prototype you open on your phone and show to customers before committing to the build.

  2. 2

    Build

    Swift and SwiftUI against your store, site or server API, with a TestFlight build every two weeks.

  3. 3

    Adapt

    Every screen checked at the largest text sizes, with VoiceOver, in dark mode and on the smallest and largest iPhones.

  4. 4

    Submit

    Store listing, screenshots, privacy labels and reviewer notes, then a phased release so problems surface early.

  5. 5

    Keep current

    Tested on the iOS betas over the summer and updated before the new iOS ships in September.

Prices for iOS work

Fixed prices from a written scope, excluding VAT. Apple's own fees are paid by you, straight into your account.

Prototype

Test the idea on a real phone first.

from€1,900one-off, credited against the build
  • Clickable prototype of the core flows
  • Opens on your own iPhone
  • Written scope and fixed build price
About prototypes
Recommended

Native iOS app

One platform, built properly.

from€16,900estimate, excl. VAT
  • Swift and SwiftUI, iPhone first
  • Accessibility and dark mode tested
  • Connected to your store or server
  • Review submission and release
Get an iOS app quote

iOS and Android

Two native apps, one contract.

from€29,000excl. VAT
  • Native on both platforms
  • Shared backend and API
  • One point of contact
About the Android side

All prices are proposed. owner to confirm Care after launch from €290 a month, see app maintenance. Apple Developer Program: $99 a year, paid by you; check the current fee on Apple's own pages.

When I would not recommend a native iOS app

Native is the right tool for some apps and an expensive habit for others.

  • 01You need iOS and Android at once on one budget, and the app is mostly lists, forms and a checkout. One cross-platform app is cheaper to build and to keep current.
  • 02Customers would open it a few times a year. A fast website or an installable web app will reach them without a store download.
  • 03Most of your customers are on Android and you can afford one platform. Start where they are; your analytics will tell you which.

Who builds your app

I am a web and store specialist who builds apps that connect to your store, site and server. Larger native builds are delivered with a vetted partner developer, under one contract and one point of contact. owner to confirm

If the prototype shows the app is not worth building, you stop there, keep the prototype and the test notes, and owe nothing more.

Questions about iOS apps

Native or Flutter for iOS?

Choose native Swift when the app leans on iOS features such as widgets, Apple Pay, HealthKit or deep accessibility, or when iOS is your only platform. Choose Flutter when you need iOS and Android together on one budget and the app is mainly screens, forms and lists. I will recommend one in writing, with the reasons.

How long does App Store review take?

Usually a day or two. Apple reports that most submissions are reviewed within 24 hours, but first submissions, apps with logins or payments, and resubmissions after a rejection can take longer. I plan a few days of buffer before any launch date and use the pre-flight checklist above to avoid the common rejections.

What does Apple charge?

The Apple Developer Program costs $99 a year, paid by you into your own account. Selling digital content inside the app goes through Apple's in-app purchase, with a commission of 15 or 30 percent depending on your programme and revenue. Physical goods use your own checkout. Terms differ in some regions, including the EU, so check Apple's current pages.

Get an iOS app quote

A new app, an iOS version of your store, or an app that keeps getting rejected. Tell me what it should do; you get a written fixed price within one working day.

Prefer email? Write to [email protected]

Pikselipolku is an independent studio and is not affiliated with Apple, Google or any other company named here.

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What do you need?

Two lines are enough: what you do and what you want to achieve.

About 2 minutes. Helps me send a firmer price.

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Or email me: [email protected]

Made in Tampere. The path ends here.61.4978° N, 23.7610° E

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About these landmarks
  • Näsinneula tower, Tampere, 1971. Opened in 1971, with an observation deck and a revolving restaurant at the top.
  • Finlayson mill, Tampere, 1820. Cotton mill founded in 1820 by James Finlayson; the red-brick mill and chimney still stand by the Tammerkoski rapids.
  • Tampere Cathedral, 1907. National Romantic granite church by Lars Sonck, with frescoes by Hugo Simberg.
  • Helsinki Cathedral, 1852. White neoclassical church with green domes above the Senate Square steps, designed by Carl Ludvig Engel.
  • Parliament House, Helsinki, 1931. Eduskuntatalo, built of red granite behind a front row of tall columns.
  • Temppeliaukio Church, Helsinki, 1969. The Rock Church: cut into solid bedrock and roofed with a copper dome.
  • Suomenlinna sea fortress, Helsinki, 1748. Island fortress begun in 1748 at the entrance to Helsinki harbour; a UNESCO World Heritage Site.
  • Olavinlinna castle, Savonlinna, 1475. Medieval castle with three round towers, built on a rock island between two lakes.
  • Sauna by a frozen lake, UNESCO 2020. Finnish sauna culture is on UNESCO’s list of the intangible cultural heritage of humanity.
  • Lapland: spruce, reindeer and a fell, North. The northern end of the journey: spruce forest, a reindeer and a snow-capped fell.
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